
The video game Prey (developed by Arkane Studios and published by Bethesda Softworks) is the most underappreciated game I’ve ever played that’s been recently released.
I hadn’t played the original when I heard about this reboot, but the idea of this new one piqued my interest. Exploring a devastated and abandoned space station populated by these vicious aliens called the Typhon, some of which can turn themselves into furniture (and thus startle you into shitting your pants)?
Oh, yeah.
I pre-ordered the game as soon as I found out about it.
I called over a buddy of mine to play it with me. It’s a single-player experience, but we brought out a timer, sat on the floor in front of my TV, and every ten minutes, we’d pass off the controller. It’s more fun to play like this than it sounds. (We also played Alien: Isolation like this, to hilarious effect. There’s nothing more amusing than getting spotted by the Alien seconds before you have to pass off control of the game to your unlucky friend.)
Prey’s environment is so detailed; my friend and I spent hours wandering the Talos I space station exploring people’s cabins, reading their emails, and picking up their personal belongings (and then we’d throw their belongings at other objects just to make sure no Typhon were Mimicking them). It was super easy to get pleasantly sidetracked from the main story. Arkane Studios did an expert job of allowing us to really dive into the universe they created. It’s reminiscent of their work on Dishonored.
And like Dishonored, Prey encourages you to play your own way. Do you want to be a sneak master? Upgrade your stealth options and you can find yourself sprinting like a madman throughout the station with noiseless footsteps. Do you want to become a powerful shotgun-wielding maniac? Apply weapon kits to your shotgun in order to make it unstoppable. Do you want to copy the Typhon Mimics’ ability to turn into small items? Install that specific power and you can roll around the floors of Talos I as a very adventurous coffee mug.
Don’t get me started on the awesomeness of the GLOO Gun. The GLOO Gun was created, according to in-game history, as the ultimate caulking tool. You as the player get to use it in a more…eclectic manner. You can shoot GLOO at the Typhon in order to get them to temporarily freeze in place. Once immobilized by the GLOO, the Typhon can be smashed to bits with a handy dandy wrench. You can also use the GLOO Gun to create footholds to hard-to-reach places. These handmade bridges allow you to find delicious hidden secrets.
I’m not going to spoil the story here, because the cleverness of it shouldn’t be spoiled for anyone who is looking to play this game. Suffice it to say that it takes twists and turns that would make M. Night Shyamalan’s head spin.
I had an awesome time playing this game, made even more awesome by playing it with my friend. He was more of the wrench-swinging, shotgun-blasting type. I was more of the crouching, please-don’t-kill-me type. We got legitimately scared a couple of times, and we loved racing all over the station.
This game is great, it deserves more love, so go on and buy it and see exactly what I’m talking about!
Thanks for the recommendation! I see this is on Steam, so I’m downloading the demo now 🙂
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It really is very good!
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I’ll take your word for it. The demo is still downloading (I don’t have very high bandwidth) — another five hours yet before I can take it out for a spin…
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Oof. Download times. Those take forever these days.
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I love the introduction. Very clever ‘simulation within a simulation’ concept… a bit like ‘The Stanley Parable’, but with more meat to it.
Needless to say, my wrench wielding skills weren’t good enough to smash the mimics when two of them cornered me.
Nice game, judging from the demo. I’ve put it on my Steam wishlist for now. Reminds me of ‘Alien Isolation’ (which I couldn’t get on with, found it too easy to die) and ‘The Talos Principle’ (which suits me better because there’s just puzzles, no killing involved!). I see the station that you end up on (assuming you’re not already there?) is also called ‘Talos’ — I sense a theme, here 🙂
Thanks for the recommendation!
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Yeah, you definitely have to be super wary when you’re playing Prey, just like in Alien Isolation.
Have you tried The Turing Test? It’s a game that is mainly puzzle-based too and has an interesting enough story.
It is called Talos I. I’m thinking you’re on to something here.
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I have The Turing Test. Haven’t played it much; I found myself referring to walkthroughs for a couple of the puzzles, that convinced me that maybe I’m not a Real Boy after all 😦
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Hahaha oh wow, that’s the most I’ve laughed all day! Don’t worry, I Googled my fair share of the puzzles too. And I’m 99% certain I’m real. So you must be good too.
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Glad it’s not just me… hmmm… I know I’m real, how can I know for sure that you are real? You might just be an nth generation Eliza! *he said accusingly*
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I suppose there’s the rub….
You can’t know for sure.
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