Doing Dune Justice

Dune is an epic adventure that I’m a bit ashamed to admit I read rather late in life. While I read The Lord of the Rings when I was eight years old, I read Dune when I was already in my twenties.

With the Dune movie coming out soon, I thought it would be the perfect time to recommend this classic to my favorite Above Average readers, i.e. all of you.

Dune is a sci-fi book that combines high-tech escapades and ideas with a mystical flavor. It does so with dense political history, religious ideologies, and risky thematic overtones.

I’m usually hesitant to recommend hefty sci-fi tomes to people because there is so much diversity in the genre. Even if someone says they like it, there’s no telling what part of it they enjoy. For example, someone who enjoys a realistic tale like The Martian might not like the zany humor of The Hitchhiker’s Guide to the Galaxy.

In addition to that, sci-fi books are usually a huge time investment to read, and they’ll put forth downright weird notions that can prove difficult to swallow.

So when I say I recommend you read Dune, know that it will take a decent time investment to read it (especially if you want to read its sequels), it has an occasional bout of weirdness (like strange marital practices and cannibalistic tendencies), and it focuses on a mix of predestination, heightened mental awareness, ecological consciousness, and space politics.

The story follows the young Paul Atreides as his family moves to the desert world of Arrakis. They have been relegated there from their lush homeworld of Caladan thanks to the political maneuverings of the Emperor. Different families rule the galaxy, like a sci-fi aristocracy, together under this one Emperor, and the Emperor is not supposed to show favoritism to one family over another.

Unfortunately for the Atreides, this Emperor has decided to ally with the Harkonnen family in an attempt to eradicate them from the galaxy. (The Harkonnens and the Atreides have this epic feud going on between them.)

Paul and his family have to contend with this betrayal while trying to survive on Arrakis. While Arrakis is a dry dump of a place, it is home to a valuable spice that is worth a lot to the ruling families of the galaxy, including the unaffiliated Guild, who needs the spice for their trade.

Arrakis has a population of native Fremen who protect and harvest the spice, but the Fremen are hiding a secret that Paul must uncover if he hopes to have the Atreides line survive. Not only does he have to deal with this, he has to contend with these amazing mental powers bestowed on him by his mother’s Bene Gesserit training. (Think something like telepathy plus hyper-analytical thinking, bordering on precognition.)

The whole book culminates with a revolution on a planetary scale.

I’m rather fond of sci-fi stories that don’t hold your hand. Dune is that kind of book. While it does come with a helpful glossary at the end, it does not do much to introduce you slowly to its world. It just dumps you into it and you have to get used to using context clues to figure out what’s going on.

I have to be in the mood to read these kinds of books, so be sure you’re up to it yourself if you pick up Dune.

The book strikes an awful middle ground with its female characters. Most of the ones you meet are all incredibly powerful in their own way, especially those who have been trained as Bene Gesserit. This group of women has intense skills when it comes to controlling their minds and their bodies, so much so that they can easily manipulate other people.

However, even the most powerful female is subservient to men. Influential Bene Gesserit exist to serve male leaders. The most prominent female character is Paul’s mother, and she is a concubine to Paul’s father because he has to remain marriageable if he wants to continue to negotiate with other ruling families. The whole system of every society we encounter in Dune is patriarchal in nature. This is something I sincerely hope they change in the new movie.

In addition to that, it sometimes seems like emotional moments, moments that would make for a deeply impactful, character-development kind of scene, are just skipped. For instance, there is a death of a person whom you would assume is very close to Paul, and in the book, you don’t even see it. It’s told to you that it happened.

These leaps in time can be confusing if you’re trying to follow the emotional beats of the story, but Dune seems to prefer to focus a hell of a lot more on the aspects of fate and precognition that it sets forth from the very beginning of the novel.

But when it comes to detailing mental processes, Dune excels. There is nothing I like more than reading through Paul’s thoughts before he makes any decision. It makes you believe in the power of positive thinking, if that makes sense.

I rate Dune a decent-read-that-was-groundbreaking-in-its-day-for-its-ecological-themes-and-is-still-fantastic-even-though-it-is-showing-its-age.

Ian McEwan Is a Writing Genius

Most know that intricacy and simplicity are two different things. Upon examining the definitions of those two words, they almost seem to be polar opposites.

However, in my experience reading the written works of one Ian McEwan, I now know otherwise. In all the novels I’ve read of his, he combines the two notions seamlessly.

Granted, I’ve only read three of his books.

But goddamn if I didn’t love each one.

McEwan is a skilled writer, with a firm grasp on how to use the English language to convey so much emotion without inundating a reader with too much diction. If you’re looking for a hard-hitting, emotional read without wishy-washy plots, McEwan is your man.

As with many of my favorite books and authors, I first got introduced to McEwan through my middle school library. While browsing the shelves, I saw a book titled Atonement. The cover had a lonely girl sitting on some steps looking off to the side. It wasn’t the cover alone that caught my eye. It was the hefty word “atonement” in conjunction with that young girl about my age that made me pick the book up.

Next thing you know, I’m crying during second period as I flip through the final pages of McEwan’s novel.

I absorbed Atonement like you wouldn’t believe. Book lovers aren’t necessarily born; they’re grown. And that story was the best fertilizer I ever could have used. Even though it was not a book I had been assigned to in class, I dissected it. I pored over every page looking for themes that spanned from beginning to end.

It’s honestly because of Atonement that I got a 5 on my AP English Literature exam. The final essay question had us write an analysis of a novel, and it could be any novel from a number of assorted literature the prompt listed. Atonement was one of the books on that list. Have you ever written an essay for school and actually cared about what you wrote? Yeah, that was probably the first and last time that happened for me.

Just so I’m being upfront with you guys, I’d like to reiterate that I’ve only read three of McEwan’s books.

The first, as I stated just now, was Atonement. The story is all about a girl who tells a single lie in her youth that drastically affects the lives of the people around her. There is a fantastic film adaptation for it, starring James McAvoy and Keira Knightley. Just be prepared for tears.

The second is Nutshell. This one has a strange premise. It’s told from the perspective of an unborn fetus as it overhears that its mother is conspiring to murder her husband with her lover. I just read the little snippet about Nutshell within its book cover, and I was hooked. I mean, aren’t you with that premise alone?!

The third one is The Children Act. I just finished it a few days ago. It is about a judge who hears a case regarding a young boy who refuses life-saving treatment because of his religion, and her decision affects both of their lives in ways neither imagined possible. After reading this book, it was confirmed to me that Ian McEwan should properly be called one of my favorite authors.

Once is happenstance. Twice is coincidence. Three times is fucking destiny.

The simplicity that McEwan captures comes from moments. From what I’ve seen, his stories capture brief snippets in time. While the entire narrative might span years or weeks, the story is pieced together over what occurs in small moments. The situations he writes about are never overly extravagant. There is no drama for the sake of drama. A lot of the complications he talks about feel so relatable they don’t have to be explained.

That’s where the intricacy comes in. The details of a person’s feelings are utterly delved into, leaving little to be left unsaid. The ups and downs of what you might think is an average moment are examined through similes and metaphors. He captures the nuances of everyday occurrences.

I don’t want to shove Ian McEwan donw your throats, but…

…well, actually, I do. He’s that good. He’s a superb writer. I feel like I’m running out of words to describe how awesome he is.

Bottom line, his premises are gripping, his writing style is engrossing, and I’m flipping out over how excited I am to pick up something else he’s written.

A Buttload of Cats

Any avid reader will tell you that there is no shame in reading books that are technically below your age level. A good story is a good story regardless of how simply it is told.

Of course, that doesn’t mean that I’m not embarrassed to admit that I still re-read the Warriors series to this day.

What is the Warriors series, you might ask.

I’d like to tell you that it’s a young adult series about epic soldiers who fight glorious battles in space, you know, something that would make me sound like I have really good taste in children’s literature.

But it’s actually about cats.

Warriors collection
via: deviantart.com (GreenFeline777)

The Warriors series is written by Erin Hunter, and it’s about a large group of cats that live in the forest. These stray cats have separated themselves into four Clans, and each Clan lives by a set of noble rules called the Warrior Code. Each Clan also has their own territory which they guard against other Clans or even rogue cats, dogs, or badgers. The series follows the life of a young house cat named Firepaw who joins ThunderClan and learns the ways of the forest.

This might sound terribly lame, but I can’t help getting engrossed in the action-packed lives of these cats.

I was first introduced to the series by my friend Mia. My sister, Mia, and I were hanging out in the local high school’s gym because her father was there coaching the girls’ basketball team. We were slightly bored, and since all three of us were the reading types, we had brought books to entertain ourselves with. Mia showed me the cover of hers, which showed snarling cats clawing at each other, and I immediately knew this would be the kind of story I could love.

And I was not wrong.

The Warriors series is an epic saga of small proportions. If you’ve ever read anything by Brian Jacques, like Redwall or Marlfox, you will have a clearer understanding about what I’m talking about. Seeing a story from an animal’s perspective but coupled with human emotions makes for a powerful experience. Plus, the kinds of verbs you can use when describing an animal’s actions are diverse and interesting. Why “speak” when you can “mew,” “yowl,” or “hiss?”

However, unlike Jacques’ work, the Warriors series is more clearly geared toward kids. The books are less dense as a result. But that doesn’t stop them from covering harrowing experiences. Vicious wounds are inflicted on the cats by dogs, rats, badgers, snakes, and other cats, and no details are spared.

It’s awesome.

Mia and I once made a list of all the cats who ever died in the series, and the list is quite hefty. I doubt a Warriors book has gone by where a cat does not perish.

It touches upon morality as well, presenting children with ideas like responsibility for others’ safety, loyalty to family and friends, and commitment to your duty above all else.

Pretty heavy stuff for a book about cats, am I right?

The books themselves are a short read, so if you want to give one of them a try, it shouldn’t take you long.

Be warned though! These books can suck you in, and there are quite a few books in the series now. If you pick up one at the book store, the next thing you know, you’ll be spending all your money completing the series.

For those of you who have read the series (I wonder how many of you there are), my favorite character is Leafpool, my favorite Clan is RiverClan, and I think Tigerclaw was one of the greatest villains of all time.

Sit Back, Relax, and PLAY A VIDEO GAME

My father once asked me what I liked about video games. I guess he was wondering what his normally bookish and mild-mannered daughter found appealing about peppering aliens with bullets. At the time, I was playing said video game (you guessed it; it was Halo), so my response was pretty brief.

“It’s fun,” I replied, while hopping around with a Plasma Pistol and avoiding a large Wraith (essentially an alien tank).

Base line, yeah, video games are fun. They’re some of the most diverting pieces of entertainment out there. I’ve never laughed so hard as when I was playing a video game with some friends and we were messing up horribly, like when I played Overcooked with my friend Nick and we set the entire kitchen on fire.

Overcooked Screenshot
via: shield.nvidia.com

But, for me at least, video games can serve a whole other purpose aside from merely being “fun.”

People might say escapism is a bad thing, but I do not think that is always the case. Prolonged escapism is a bad thing, but little jaunts into another world can be downright therapeutic.

They can give you sparks of insight into your own life. Playing Gone Home made me realize how much I fear an empty house. Playing Dishonored multiple times made me realize that, despite receiving no judgment from anyone regarding foul misdeeds and little reward for being a “good” person, I still strive to do the right thing. Playing Mass Effect 2 made me realize that I am extremely ill-suited for trying to seduce a co-worker’s daughter in a crowded bar.

They can alter your perspective for the better. I learned so much about the potential failings of Ayn Rand’s dream society by playing Bioshock. I learned how meaningless choices derive meaning simply from the fact that they were made from Prey. I learned never to mess with anything remotely close to energy from Hell from Doom. 

They can give you a breather from the stresses of life. I’ve gotten royally steamed at the world sometimes. I can’t even begin to tell you how many times a bout of Halo has helped me cool off.

But my favorite reason for liking video games is that they’re the ultimate form of story-telling.

As previous readers of this thing (still find it difficult to say blog) should know by now, I’m an avid reader and writer of fiction. I adore stories in their myriad shapes and forms. Movies, novels, and comic books all tell stories in their own unique ways, and I appreciate each of them.

But none of them can hold me the way a video game can.

Why?

A video game is an interactive story.

A lot of my favorite video games, in addition to providing me with engaging gameplay, tell imaginative stories, and I get to take part in them.

Every time I make a little dude jump from platform to platform, turn a corner in a first-person game, or decide how to upgrade my RPG protagonist, I am influencing the story, even if the influence is only slight. Video game stories are scripted, no matter how much they might try to mask it, but there is a deep level of connection to a video game’s story that occurs because you as the player are actively taking a part in it.

While playing Joel from The Last of Us, his grief at losing his daughter was that much more tangible to me as a player because I was there moving him along as he carried her in his arms, the two of them trying to escape the zombie-infested town. When Cortana sacrifices her life for the Master Chief at the end of Halo 4, I could feel it as keenly as the Chief, because she was helping me out during the game as much as she was helping out the Chief.

I’m not at a point yet where I can call a video game “art.” (Though Journey and Abzu have come really close to making me say that.) But I am not hesitant to say that video games can tell the best of stories. To anyone who loves to read a good book or watch a great movie, I beg you, give a video game a try.

Note: Make sure you pick one out that has narrative leanings. Games like Super Meat Boy, while fun as fuck, don’t go out of their way to give you fiction feels.

Also, I should mention that being so heavily invested and a part of a story can occasionally be an…extreme experience. Like when you’re playing the horror game Outlast and that crazy Doctor is chasing you through the halls of Mount Massive Asylum like a maniac after having sliced your fingers off and you have to run into vents and slide under beds and all that stuff in order to get away from him. That’s not really a convenient time to sympathize with your character because he’s feeling kind of terrified.

So go enjoy a nice, relaxing video game, huh? 🙂